
The shotgun is an extremely powerful weapon but reloading during a fire fight is an an exercise in futility as the animation is interrupted each time you take damage. Reloading was an appealing addition and a mechanic that is rarely seen in a 2D game (Can you imagine reloading the Spread Gun in Contra?). By pressing it’s icon on the bottom screen you can stop and reload it shell-by-shell.


The shotgun requires the most strategy to wield effectively. Soon after you will pick up a shotgun with a 12 shell capacity. A standard machine gun that does minimal damage but requires little thought to operate.

*groan*Įach weapon in Aliens: Infestation fits right in with the established lore. Sorry to spoil the surprise, but it’s infested with Xenomorphs.ĭuring your playthrough of Aliens: Infestation, you will infiltrate a series of installations and starcrafts (USS Sulaco, LV-426 and a genetic research station on Phobos), to perform tasks assigned to you by Sgt. You play as a Colonial Marine, a team of them actually (more on that below) sent to investigate what’s gone wrong on LV-426, the “shake-n-bake” terraforming settlement from the movie. It was clear that the creation of Aliens: Infestation was a labor of love for the developers. Heck, even the back of the game box exclaims “Game Over, Man!” referencing Lt. From the VTOL space craft and the mech-like Power Loader, to the Flamerthrower and Pulse Rifle weapondry. Almost every element feels lifted right off the set of the timeless Cameron film, and every major prop and setpiece is represented. It’s setting is remarkably realized for a DS game. It is a thoughtful homage to the classic 1986 sci-fi thriller, Aliens – the second in the original trilogy. Aliens: Infestation is a 2D Platformer that fits comfortably into the “ Metroidvania” subgenre.
